Wouldn't it be nice...?
First a word about a change in schedules. It's been increasingly difficult for me to post every day (busy life, irons in fires and all that) so I'll be posting regularly on a "when I can" basis that I'll attempt to make every day or at least every other day. It kind of depends on the weather as well as recently my internet connection got taken out by rain in the external box but I'll try. Can't say fairer than that. On with the blog.
There's been a few discussions recently along the lines of the wish-list of the ultimate game. Personally right now I think that the market is ideal for the next big space simulation. Freelancer has become old - hat and Eve online is so much yesterday. My question is why stop there? Why not set it up so that each time you land on a planet or station you exit your ship and enter an open Grand Theft Auto style First Person Shooting game? When you have enough to afford armies why not then go into a Real Time Strategy game like the Total War series, or buy a house and live a normal life, or build your own space station, start your own colonies or empires in a building, resource - grabbing style RTS like Empire Earth, Age of Empires or Civilisations? Have a realistic flight simulator that can switch between flying in and out of atmosphere's if you're ship can manage it or even have entire battle fleets at your disposal after hiring mercenaries, taking over a major government or building your own? The possibilities seem endless if you really decide that the effect you want to pull off is the ultimate cross-genre game. Racing on land and in air using a choice of technologies available with both "clean" races where you don't try to kill your opponents and other, "dirty" races where anything goes including fixing the race. A gambling style based on different card games could be handled in casinos or the race tracks that could range from vehicle to animal including human and alien races that would be another huge hook for the available player market. Before I go any further ©: this idea FuzzBuck Fuzz 2005 ;). Seriously folks there's not been many producers that attempt cross-genre games but realistically this could be a huge market. Potentially you could please every type of gameplayer in a single player environment and even do a multiplayer version that you could open up to the community. The more I think about it the better and better this idea seems and there also seems many ways I reckon it could be pulled off effectively. If there are any major (or minor, talented and keen) games producers out there feel free to contact me and we can discuss the idea of the Game. If anyone else has any thoughts on this feel free to comment away. :D